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Re: Server update and new maps

PostPosted: Sat Feb 20, 2016 12:25 am
by Straw
Another update will be coming in the next few days including new maps and a mode update.

Re: Server update and new maps

PostPosted: Sat Feb 20, 2016 12:45 pm
by Fenny
We should add a really really noob map xd

Re: Server update and new maps

PostPosted: Sat Feb 20, 2016 12:49 pm
by FuRious
Fenrir wrote:We should add a really really noob map xd


Yeah for me xd

Re: Server update and new maps

PostPosted: Sat Feb 20, 2016 1:09 pm
by MaTT
How about someone posts a topic with a list of all the maps on the server in order of difficulty? :P

Re: Server update and new maps

PostPosted: Sat Feb 20, 2016 2:02 pm
by Straw
Here's the list of current maps :

listmaps_TJ.jpg
listmaps_TJ.jpg (253.49 KiB) Viewed 10803 times


There already are maps for beginners. The problem is that they are limited. Most of the new maps are medium/hard. MrMen, gammamill, gammaland, circlejumps, piyo allies, bullit jumps, snake and still many others are for beginners :)

Cheers

Re: Server update and new maps

PostPosted: Sat Feb 20, 2016 5:49 pm
by Straw
ETJump was updated from 2.0.4 to 2.0.6 !

The changes are :

  • Fixed !listmaps listing all maps whether they're on the server or not.
  • Added @name@ tagging in chat. (Replaces the @tag@ with matching names)
  • Added a message key for trigger_flagonly_multiple
  • The entity prints the message when an objective is capture. Adding [n] in the message prints the name of the player that captured the objective.
  • Added etj_drawConnectionIssues. Disables the "Connection interrupted" text and image.
  • This is mainly for people with constantly high pings (e.g. from Australia)
  • Added spawnflag 512 for trigger_multiple
  • Multiple players are able to trigger the same trigger_multiple at the same time
  • Multiple bugfixes
  • Players can no longer callvote map <current map>
    /callvote map mapname matches partial map names
  • token collection mode:
    Admins can define locations for easy, medium and hard tokens that can be collected by players. Once you've collected all of them, the total time it took to collect them is printed.
  • Improved /records
  • Added highlighting for @tags@
  • etj_noclipScale now supports decimal values and is limited to values between 1-20
  • Fixed fireteam savelimit
  • Removed nonading
  • Weapons are now correctly removed on start timer


New maps added :

  • airbounce
  • alexjumps 2
  • bibimaniatrickjump
  • blackjump
  • boesejumps
  • clAnkjumps
  • dinijump1
  • ewp_trickjump
  • Extasy
  • fearjumps
  • feen_ob
  • kotnascher
  • neji4
  • noodlejump
  • OldTjJumps
  • StarJumps 2

Have fun ! :)

Re: Server update and new maps

PostPosted: Thu Apr 20, 2017 8:58 pm
by Jok3r
Seems like this is the topic to be in if there's suggestions for new maps.

I came across this video of a new map "Apex" made by Aciz & Sungi which looks really interesting.
Some of the jumps are very innovative and fresh, and I thought it'd be great to have the map in our TJ server. :)
The first couple of minutes are kinda basic, but from around 4:40 forward the jumps start to get really fun.

Download link

I have yet to try the map myself, but should be great.
Probably too hard for me anyway.

Re: Server update and new maps

PostPosted: Thu Apr 20, 2017 10:23 pm
by VDLZ***
Cool map ! Imo it needs to be added to server :))
It looks good (hard for me though xd=)

Re: Server update and new maps

PostPosted: Thu Apr 20, 2017 10:51 pm
by MaTT
I really love the design of that map, looks like some real thought has gone into making it. There's a very unique feeling to it and the work with the lighting and textures makes it look beautiful. Shame it looks like it's one of those pros-only maps.